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	<title>Aloe Design Studios, llc &#187; Compositing</title>
	<atom:link href="http://aloedesign.com/tag/compositing/feed/" rel="self" type="application/rss+xml" />
	<link>http://aloedesign.com</link>
	<description>3D animation and Motion Graphics</description>
	<lastBuildDate>Fri, 25 Jun 2010 13:34:27 +0000</lastBuildDate>
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		<title>Compositing Reel 2010</title>
		<link>http://aloedesign.com/2010/05/compositing-reel-2010/</link>
		<comments>http://aloedesign.com/2010/05/compositing-reel-2010/#comments</comments>
		<pubDate>Mon, 10 May 2010 14:54:36 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Animation Reel]]></category>
		<category><![CDATA[Animations]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Aloe Design]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Demo Reels]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[Washington DC animation]]></category>

		<guid isPermaLink="false">http://aloedesign.com/?p=1120</guid>
		<description><![CDATA[Various shot breakdowns of Aloe Design&#8217;s recent compositing projects.  Tools include Shake, After Effects, Mocha, and Keylight.

]]></description>
			<content:encoded><![CDATA[<p>Various shot breakdowns of Aloe Design&#8217;s recent compositing projects.  Tools include Shake, After Effects, Mocha, and Keylight.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" align="center" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/7qLC9uyYIC8&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" align="center" src="http://www.youtube.com/v/7qLC9uyYIC8&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IRS &#124; Count on Me.</title>
		<link>http://aloedesign.com/2010/05/irs-countonme/</link>
		<comments>http://aloedesign.com/2010/05/irs-countonme/#comments</comments>
		<pubDate>Mon, 10 May 2010 14:54:00 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Animations]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Washington DC animation]]></category>

		<guid isPermaLink="false">http://aloedesign.com/?p=1111</guid>
		<description><![CDATA[This is a pitch piece which is intended for use in Flash rollout banners.  Production time was approximately 1 week. Audio and raw video was provided by the client. 

]]></description>
			<content:encoded><![CDATA[<p>This is a pitch piece which is intended for use in Flash rollout banners.  Production time was approximately 1 week. Audio and raw video was provided by the client. </p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" align="center" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/mW7gf_QLL1A&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" align="center" src="http://www.youtube.com/v/mW7gf_QLL1A&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BlueDot regional TV ad 2010: Home Energy Checkup</title>
		<link>http://aloedesign.com/2010/02/bluedot-regional-tv-ad-2010-home-energy-checkup/</link>
		<comments>http://aloedesign.com/2010/02/bluedot-regional-tv-ad-2010-home-energy-checkup/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 21:32:46 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Animations]]></category>
		<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[Broadcast Advertising]]></category>
		<category><![CDATA[Compositing]]></category>

		<guid isPermaLink="false">http://aloedesign.com/?p=1097</guid>
		<description><![CDATA[Here&#8217;s a TV spot for a local plumbing company .  Aloe Design created all the character animation, particle effects, sound  effects and compositing.

]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a TV spot for a local plumbing company .  Aloe Design created all the character animation, particle effects, sound  effects and compositing.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" align="center" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/TBiOC23MaeQ&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" align="center" src="http://www.youtube.com/v/TBiOC23MaeQ&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Compositing Maya 2009 Render Passes with After Effects</title>
		<link>http://aloedesign.com/2008/11/compositing-maya-2009-render-passes-with-after-effects/</link>
		<comments>http://aloedesign.com/2008/11/compositing-maya-2009-render-passes-with-after-effects/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 23:45:09 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[EXR]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mental Ray]]></category>
		<category><![CDATA[Render Pass]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://aloedesign.com/?p=326</guid>
		<description><![CDATA[I&#8217;ve been experimenting with Maya 2009&#8217;s Mental Ray Render Passes feature. It&#8217;s intended to easily allow separation of different elements of the render into separate images. An easy example would be separating the diffuse light from the shadow. In practice it seems to be way more finicky ( or broken) than it ought to be.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been experimenting with Maya 2009&#8217;s Mental Ray Render Passes feature. It&#8217;s intended to easily allow separation of different elements of the render into separate images. An easy example would be separating the diffuse light from the shadow. In practice it seems to be way more finicky ( or broken) than it ought to be. After many trials I&#8217;ve developed a workflow via <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26rs%3D%26ref%255F%3Dsr%255Fnr%255Fi%255F1%26keywords%3Dadobe%2520after%2520effects%2520cs4%26qid%3D1234320228%26rh%3Di%253Aaps%252Ck%253Aadobe%2520after%2520effects%2520cs4%252Ci%253Asoftware&amp;tag=alodesstu-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957" target="_blank">After Effects</a> that successfully composites all my passes so that they just about match the default composite render. <span id="more-326"></span></p>
<h3>Step 1. Understanding The Problem</h3>
<p>There seems to be a bug with the color clamping in most Maya image output file formats when using render passes. Even with most of the file types that support higher bit depths there seems to be a tendency to clamp down to an 8 bit range, and also do it incorrectly (for compositing needs). The shadow pass is the first area where I noticed this. Instead of a &#8220;normal&#8221; shadow pass that only involves black and white values, this Maya Mental Ray shadow pass now includes hues from the scene and is also luminance inverted.</p>
<div id="attachment_328" class="wp-caption alignnone" style="width: 489px"><img class="size-full wp-image-328" title="shadow pass" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_shadowpass.jpg" alt="shadow pass" width="479" height="123" /><p class="wp-caption-text">This is the shadow pass image as it comes out of Maya.</p></div>
<p>The correct and normal method to composite this type of shadow pass would be to combine or merge it on top of the diffuse color pass using a &#8220;difference&#8221; apply mode. This almost works, but for some reason (improper clamping) it causes inverted colors to appear in the deeper shadows.</p>
<div id="attachment_329" class="wp-caption alignnone" style="width: 489px"><img class="size-full wp-image-329" title="Bad Shadow" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_badshadow.jpg" alt="This is how the shadow composite should not look. Notice the green in the deeper shadow areas." width="479" height="123" /><p class="wp-caption-text">This is how the shadow composite should not look. Notice the incorrect green hues in the deeper shadow areas.</p></div>
<div id="attachment_330" class="wp-caption alignnone" style="width: 489px"><img class="size-full wp-image-330" title="Beauty" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_goodshadow.jpg" alt="This is the Beauty Pass. This is what the shadows are supposed to look like. " width="479" height="123" /><p class="wp-caption-text">This is the Beauty Pass. This is what the shadows are supposed to look like. </p></div>
<p>This clamping issue causes inconsistency between the different color layers that need to fit together just so in your compositor. This bug also affects other render pass types. Direct Irradiance pass doesn&#8217;t composite properly with diffuse material color pass. depth maps do not create proper values over the entire scene area, instead only the front part of the scene. A whole mess of problems emerge. So now you are stuck using a 32 bit file format to get those render passes to work right. Well that&#8217;s fine.. but then on top of that it turns out that only one of the possible image file format works properly, and the rest clamp down to 8 bit even though they may be theoretically compatible with higher bit depths. EXR is our savior. For some reason there seems to be a bug with many other file types such as targa, tiff, even iff, do not work right, even if the frame buffer is set to 32 bit. Until Autodesk fixes this issue, we need to work around it.<br />
<code> </code></p>
<h3>Step 2. So Now What??</h3>
<p>Here are the steps to output 32 bit EXR sequences out of Maya.</p>
<p><strong>1. Maya-&gt; Render Settings-&gt; Common tab-&gt; Image Format-&gt; OpenEXR<br />
</strong><img class="size-full wp-image-331 alignnone" title="tut_rp2009_fileoutput" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_fileoutput.jpg" alt="" width="425" height="80" /><a rel="attachment wp-att-331" href="http://aloedesign.com/2008/11/compositing-maya-2009-render-passes-with-after-effects/tut_rp2009_fileoutput/"><br />
</a><strong><br />
</strong></p>
<p><strong>2. Maya-&gt; Render Settings-&gt; Quality tab-&gt; Data Type-&gt; RGBA [float] 4&#215;32 Bit<br />
</strong><img class="size-full wp-image-332 alignnone" title="Frame Buffer" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_framebuffer.jpg" alt="" width="440" height="93" /></p>
<p>Now you should end up with a sequence of EXR files, either a bunch of different passes in separate files or a ton of channels all crammed into the same file. Here&#8217;s how to deal with them inside of <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26rs%3D%26ref%255F%3Dsr%255Fnr%255Fi%255F1%26keywords%3Dadobe%2520after%2520effects%2520cs4%26qid%3D1234320228%26rh%3Di%253Aaps%252Ck%253Aadobe%2520after%2520effects%2520cs4%252Ci%253Asoftware&amp;tag=alodesstu-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957" target="_blank">After Effects</a>.</p>
<p><strong>1. After Effects-&gt;Import-&gt;select your EXR sequence passes</strong></p>
<p><strong>2. Lay your passes onto the timeline.</strong> If you&#8217;ve made one EXR with all your passes inside of it, then make a duplicate layer on the timeline for each pass type you made.</p>
<p><strong>3. Select each layer and apply Effect-&gt; 3D Channel-&gt; EXtractoR</strong><br />
<img class="alignnone size-full wp-image-333" title="EXtractoR" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_extractor.jpg" alt="" width="419" height="199" /></p>
<p>This plugin is now included with <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26rs%3D%26ref%255F%3Dsr%255Fnr%255Fi%255F1%26keywords%3Dadobe%2520after%2520effects%2520cs4%26qid%3D1234320228%26rh%3Di%253Aaps%252Ck%253Aadobe%2520after%2520effects%2520cs4%252Ci%253Asoftware&amp;tag=alodesstu-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957" target="_blank">After Effect CS4</a> . If you have an earlier version then you can still download it for free from <a href="http://www.fnordware.com/ProEXR/" target="_blank">this site</a>. Also, I find that version 1.3 is much more stable than version 1.2 (that shipped with CS4), so you may want to update in any case.</p>
<p><strong>4. Click the EXtratoR Channel Info Box in the Effect Controls tab.</strong> Here you will need to pick the R, G, and B layers that are appropriate to the pass you are trying to display in each layer. If you have separate EXR pass files then there will probably only be three choices in each, but if you have a composite EXR with all your passes then you may have a very long list. You can see how I chose the RGB shadow pass channels for my shadow layer in the image above.</p>
<p><strong>5. Select the appropriate apply modes for all your layers.</strong> Shadow should be on Difference, Specular should be on Add, Direct Irradiance should be on Multiply.<br />
<img class="alignnone size-full wp-image-335" title="Layers" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_layercomposite.jpg" alt="" width="500" height="91" /></p>
<p>At this point you should still be seeing a messed up looking composite that does not match your beauty pass- but we&#8217;re almost there! We need to set the entire project to a 32 bit color space.</p>
<p><strong><span style="color: #000000;">6. After Effects-&gt; File -&gt; Project Settings -&gt; Color Settings -&gt; Depth -&gt; 32 bits per channel (float)</span></strong><br />
<img class="alignnone size-full wp-image-336" title="project settings" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_projectsettings.jpg" alt="" width="500" height="179" /></p>
<p>Now at last you should have a 3D composite that matches your beauty pass!<br />
<img class="alignnone size-full wp-image-337" title="Final Composite" src="http://aloedesign.com/wordpress/wp-content/uploads/tut_rp2009_goodshadow1.jpg" alt="" width="479" height="123" /></p>
<p><code> </code><br />
<script type="text/javascript"><!--
google_ad_client = "pub-3114266318677109";
google_ad_slot = "8697637206";
google_ad_width = 468;
google_ad_height = 60;
//--></script>
<script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script>
</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Missile Defense Agency Kiosk</title>
		<link>http://aloedesign.com/2008/10/mda/</link>
		<comments>http://aloedesign.com/2008/10/mda/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 19:29:28 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Animations]]></category>
		<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Aloe Design]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Maya]]></category>

		<guid isPermaLink="false">http://beta.aloedesign.com/?p=304</guid>
		<description><![CDATA[Aloe Design Collaborated with TMP Worldwide to bring together a dynamic interactive kiosk and website which allows the user to move through a fictional rendition of the MDA headquarters in Alabama and learn about various job functions. Here are a couple snippets from the non-interactive portions.
Click on any of the images to view the videos!

]]></description>
			<content:encoded><![CDATA[<p><a href="/2008/10/mda/" target="_self">Aloe Design</a> Collaborated with TMP Worldwide to bring together a dynamic interactive kiosk and website which allows the user to move through a fictional rendition of the MDA headquarters in Alabama and learn about various job functions. Here are a couple snippets from the non-interactive portions.</p>
<p><strong>Click on any of the images to view the videos!</strong></p>
<p><a rel="lightbox;width=853;height=480" href="/media/animations/uptownA_h264.mov"><img src="/media/ANM_MDAuptown.jpg" alt="" width="120" height="127" /></a><a rel="lightbox;width=853;height=480" href="/media/animations/aegisEdit.mov"><img src="/media/ANM_aegisLaunch.jpg" alt="" width="120" height="127" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>BlueDot Plumbing TV Spot</title>
		<link>http://aloedesign.com/2007/11/bluedot-plumbing-tv-spot-2/</link>
		<comments>http://aloedesign.com/2007/11/bluedot-plumbing-tv-spot-2/#comments</comments>
		<pubDate>Mon, 19 Nov 2007 02:41:35 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Animations]]></category>
		<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[Aloe Design]]></category>
		<category><![CDATA[Broadcast Advertising]]></category>
		<category><![CDATA[Compositing]]></category>

		<guid isPermaLink="false">http://beta.aloedesign.com/?p=288</guid>
		<description><![CDATA[BlueDot of Maryland needed their mascot converted from cell animation to a full 3D rendering, but still wanted to keep the cute cartoon look. Aloe Design modeled and animated this updated mascot while DCP Productions created the video plates and sound design.
Click on the image to view the video!
]]></description>
			<content:encoded><![CDATA[<p><a rel="lightbox;width=640;height=480" href="/media/animations/BlueDot_h264Audio.mov"><img class="alignleft" src="/media/ANM_blueDot.jpg" alt="" width="120" height="127" /></a>BlueDot of Maryland needed their mascot converted from cell animation to a full 3D rendering, but still wanted to keep the cute cartoon look. Aloe Design modeled and animated this updated mascot while DCP Productions created the video plates and sound design.</p>
<p><strong>Click on the image to view the video!</strong></p>
]]></content:encoded>
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